Orion Games

Update #5

Hi all, A lot’s been happening on our end. We’ve almost finished reworking the combat system and are working on the island itself (by the way, what do you think of our current trees? Let us know below!). That’s Geebic-12, Liv’s companion on that picture. He’s super cute! Work is progressing despite the situation in […]

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Update #4

It’s happening! We’re putting the finishing touches on our demo and about to enter a very exciting part of our journey. But, before that, we have a new addition to our team: Jur Kampman joined us as a senior programmer and he’s already killing it, working on our journal and dialogue code. Welcome, again, Jur!Very […]

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Update #3

Hi all, It’s been a while since our last update, and we’ve been working hard on pulling all the loose strings together. We remodeled our protagonist up to our standards, finished the environment and designed the first minute of the game (dialogue, sound effects, visuals). We’re still finishing AI and our combat system as well […]

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Update #2

We’re gearing up to wrap up our demo. We still have to implement a minigame (more on that next week), some UI elements, keep working on AI, add destructible assets, and then it’s off to the races (and debugging, woohoo!). This week we implemented some animations, did solid work on our AI and finalized our […]

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Update #1

Hi all, We’re working quite hard on our main character model and we’re starting to work on AI for a different type of enemy you’ll fight at the beginning of level 1. We’re very excited to finish coding in the basic powers you can use to augment your combat experience and we hope to also […]

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Hello World

Hello World! This is our first post from OrionGames as we’re finally unveiling the game we’ve been working on, codenamed Project Island. We’re very excited to share our vision with you and we hope you can be a part of the creative process. Let us know what you think, what can make our game better […]

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Stay Tuned

Welcome to Orion Games, soon we will start to share our progress here.

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