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OrionGames is a young studio with a dream

Story

Download a portion of the story here

“Live” … a tentative heartbeat… “Breathe” … a gentle movement of the chest… “Open your eyes” … a blinding brightness.

fell out of the vat to the sound of slushing water which drowned out my moan as I hit the ground. I lay motionless for what seemed like eternity before I pushed myself of the ground and promptly fell back down. In the glow of the sickly green light coming from the tank I realized that my right hand was robotic, as was my left leg. Panicking, I started touching my body with what I considered to be my human hand, searching for more metal that seemed to be implanted in my body. Part of my face was cold and sensationless as was half the area on my stomach.

Gameplay

  • Explore an island and learn to control fundamental forces of the universe as you uncover a mystery surrounding vanished humankind.
  • Unite or subjugate the island’s inhabitants as you prepare for a fast-approaching snap freeze winter.
  • Explore varied biomes, dilapidated temples and abandoned research facilities alongside your loyal pet.
  • Play minigames that are designed to reveal what kind of a person you are.
  • Choose whom to partner up with and whom to betray.

Latest News

Update #5

Hi all, A lot’s been happening on our end. We’ve almost finished reworking the combat system and are working on the island itself (by the way, what do you think of our current trees? Let us know below!). That’s Geebic-12, Liv’s companion on that picture. He’s super cute! Work is progressing despite the situation in […]

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Update #4

It’s happening! We’re putting the finishing touches on our demo and about to enter a very exciting part of our journey. But, before that, we have a new addition to our team: Jur Kampman joined us as a senior programmer and he’s already killing it, working on our journal and dialogue code. Welcome, again, Jur!Very […]

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Update #3

Hi all, It’s been a while since our last update, and we’ve been working hard on pulling all the loose strings together. We remodeled our protagonist up to our standards, finished the environment and designed the first minute of the game (dialogue, sound effects, visuals). We’re still finishing AI and our combat system as well […]

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Update #2

We’re gearing up to wrap up our demo. We still have to implement a minigame (more on that next week), some UI elements, keep working on AI, add destructible assets, and then it’s off to the races (and debugging, woohoo!). This week we implemented some animations, did solid work on our AI and finalized our […]

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Update #1

Hi all, We’re working quite hard on our main character model and we’re starting to work on AI for a different type of enemy you’ll fight at the beginning of level 1. We’re very excited to finish coding in the basic powers you can use to augment your combat experience and we hope to also […]

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